
Resume
Projects
Jan 2020 - May 2020
5 months
Level Designer
For The Better
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Designed a four-part quest that challenged the player's morality and ethics.
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Created and designed four interior layouts that provided visual cues to the player about the purpose of each location.
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Designed an objective can be implemented across all four quests that have no right or wrong answer.
Level Designer
Junkyard Slog
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Designed arena-style combat within the Junkyard area to encourage movement within the area.
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Used lighting techniques to guide the player to the Junkyard area.
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Implement art assets to create a polished-looking level.
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Developed a custom outro camera to showcase the tunnel within the level.
Aug 2019- Dec 2019
5 months
Level Designer
Love Kills
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Wrote dialogues lines that included the location of each clue for the player to search for.
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Designed each NPC’s personal areas to reflect their personality.
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Added lighting and aesthetic details to illustrate the mood within the Tunnel.
Jan 2018 - May 2018
5 months
Games
Combat/Level Designer
Tex-Mechs
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Guided players through arenas with combat by using enemies as a point of interest.
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Designed waves of enemies with individual timers to swarm but not overwhelm the player.
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Collaborated with other designers to maintain the combat intensity between levels.
Aug 2019 - Dec 2019
5 months
Level Designer
FrostRunner
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Designed levels that focus on the mechanics and fit the game vision.
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Collaborated with other designers and artists to set dress each level to match the game aesthetics.
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Designed a rule set for minimum and maximum distance for tethering to a crystal.
Aug 2018 - Dec 2018
5 months
Professional Experience
Aug 2020 - Present
Skyline High School
Dallas ISD
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Teach 9th -12th-grade students about core principles of game design including core loops, flow, and agile.
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Constructed a project that exhibits the student's ability to master the 12 principles of animation.
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Design assignments that teach students about the fundamentals of C# programming.
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Collaborated with students to design their resume and their online portfolio.
Education
Professional Certificate in Interactive Technology l Level Design Specialization
Southern Methodist University- The Guildhall l 2017-2020
Bachelor of Science - Psychology
Texas Woman's University l 2014-2017
Skills
Methodology
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Level Design
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Quest/Mission Design
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Scrum
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Agile Development
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Environment Storytelling
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Narrative Design
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Gameplay Design
Engines, Editors & Software
• Unreal Engine 4
• 3D Studio Max
• Source
• Perforce
• Bethesda’s Creation Kit
• Twine
Scripting Languages
• Unreal Engine 4 Blueprint
• Papyrus
• Lua
• C#